I have always been fascinated by the concept of time travel. I grew up watching many movies and television shows about time travel. Fantastic Journey, The Time Tunnel, The Time Machine, Buckaroo Banzai, etc. When I first started building models from left over parts one of my first models was this 'updated for the 1970's" time machine. The model is shown here before it was painted. This last Christmas my parents bought me Ray Dream Designer (3.0) as a gift. For my first project I decided to recreate the time machine form George Pal's 1960's movie. I had just watched it on TNT the night before and though it would be fun. I dug out my laser disk and started grabbing frames so that I could study it in more detail. Out came my old Starlog Photo guidebooks and Starlog magazines. Well here is the finished image. It took me about a week to figure out how to use the program. I really like the hierarchical (sp) object arrangement. I also like the way objects are moved in 3-D space. I don't like the centering points in the middle of object which are just to easy to grab without even trying. Oh on the third day I found a new bug in the program. I was trying to put a surface map onto the time machine dish and as it turns out since all the points meet at that section of the object, it could not be done. The people at Ray Dream they said would be fixed in version 4. I now have Ray Dream Studio but have yet to load it on my machine. The time machine started out simple but the finished model was about 1.9mb on my disk. It has over 200 elements and more surface maps that I have fingers and toes.
This is a companion discussion topic for the original entry at https://vault83.com/threads/ricks-time-machine-models.15/